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Warrior
Rules Of
This is an association of warriors that
wish to test their skills within the Elite against their peers. As they
progress they will attain different levels of competence, moving inward
through each circle, as they demonstrate higher and higher levels of skill.
A Warrior's Registration, created
by Nightmare, is also suggested for you, and can be easily filled out.
All spars will be judged by a panel of not less than two judges from the Elites Judge's list. They may be asked to be at the spar, or the spar may be sent to them. Judgments shall be rendered within 48 hours Max. If for some reason a judge cannot render judgment in that time frame then another judge shall be contacted. All results and the reasons behind them shall be made public... any that are not become invalid. Pages at the website or a message board will be created for this. Spar pairings are determined by challenge.
WARRIORS Points are awarded as follows...
A Win = 5 points
To progress to a higher level a Warrior
needs to accumulate 10 points per level.
There are five levels of The Elite Novice (All start here)
All contest and tournament spars will be fought in a circle measuring 15feet in diameter, marked by small stones surrounding it. As people progress, there will be people upon different levels, and at that time it becomes possible to challenge someone on a higher level than yourself. Although a loss will cost you (-3) One of a higher level may not challenge someone of a lower level, so be very careful whom you challenge. The rules for the Elite of the Blade are those of the Circle, simple yet concise, and all spars shall be judged by these and these rules alone. Sword fighting even in contests and tournaments is a dangerous sport and is prone to injury; all wounds taken here will be deemed to actually happen and must be taken into account. Note: The level of the Weapon's Master is suggested as the final level and is only for those warriors, who not only have proven their skill with weapons, but also possess both the ability and desire to teach others. One reaches this level by recommendation, not points, and is entitled to wear the tag Circle Weapons Master. Note: Once a reasonable number of fighters from each room have reached the Circle of the Warrior level, both individual and team combat challenges can be held with the camp or city itself being represented. Instead of points, a flag, or some such symbol can be created to be placed by the name of the winning room each week to denote who has the best of the best. (Team combat will be a minimum of any two warriors from any level fighting any two warriors from any level from another room) Once we are satisfied with the judging of such matches we can explore different odds, i.e. combinations such as two against three and so forth. Note: Some of these spars can and will be held during other special events going on at the Circle such as Fairs. Tournaments held at the Circle will each have their own special rules to fit the circumstances. As in all events of this nature, the Kill/Capture/Collar rules of the Elite will conform to those of the section for the duration of the event. Information concerning each event will be posted above as to type, dates and rules. The Elite is also a place where Merchants
and Showmen (singers, actors and dancers, etc.) may come and display their
merchandise and skills. Market days may be scheduled for all Merchants
and Slavers. Fairs and contests of all kinds may be held to celebrate holidays,
seasons, or for no specific reason at all.
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